0
LUMY
+500LUMY addedLumy is the in-app currency of SWIPIX. You collect it by being here, and you spend it on things inside the app.




Lumy cannot be bought. There is no pack, no bundle, no boost that contains Lumy. It is only collected.
Lumy cannot be transferred between accounts and has no value outside SWIPIX.
Lumy does not expire. Your balance stays even if you take a month off.
Spending never costs you tier progress. The Rewards Club counts all-time Lumy; the Shop spends your balance. Two different numbers.
14 open right now. Rewards land instantly — no waiting, no review.
Each week SWIPIX puts at least 25,000,000 Lumy into a pool and splits it between everyone who posted, by watch time. The pool grows with ad revenue, so it never shrinks below the floor.
921,000
851,500
710,500Views from your own devices, from ads, and from accounts flagged by anti-fraud do not count toward the pool.
A boost multiplies what a reward box pays out. The cap below is the total it can pay before it runs out — it does not change task or check-in rewards.
Lumy does not buy boosts. It unlocks the loyalty price — the boost itself is always a store purchase, and your Lumy balance is not spent.
The cap is a maximum, not a guarantee.
Pick one thing and make it your goal — the progress bar on the Earn screen will follow it.
Every Sunday SWIPIX draws winners among this week's entries. Prizes are in-app items and merch — never money.



One free entry every day. No purchase, no Lumy, no ad required. It has exactly the same odds as any other entry.
Extra entries cost 12,500 Lumy each, up to 5 per week. Lumy cannot be bought, so no entry can be obtained with money.
SWIPIX Weekly Prize Draw · sponsored by ZENALINE LTD, Cyprus.
No purchase necessary to enter or win. A purchase will not increase your chances of winning.
Eligibility. Open to registered SWIPIX users aged 18 and over, in the countries listed in the entry screen. Void where prohibited.
Free entry. One free entry per account per day, from the Earn screen. Additional entries may be obtained with Lumy, which cannot be purchased.
Odds. Depend on the number of entries received. Last week: 750 prizes across 41,208 entries.
Winner selection. Random draw each Sunday at 12:00 UTC. Winners are notified in-app within 48 hours.
Prizes are in-app items and physical merchandise. They have no cash value and cannot be exchanged for money or Doppy.
Apple is not a sponsor of, and is not involved in, this promotion in any manner.
Your tier is set by all-time Lumy and recalculated every two weeks. It multiplies everything you collect.
Spending Lumy in the Shop does not lower your tier — the club counts what you have earned, not what you hold.
1,000 Lumy the moment a friend signs up with your link, and up to 20,000 more as they start watching.
+9,000
+4,000Doppy comes from the reward boxes you open on the feed. Once a week the club also issues one voucher that turns a fixed amount of Lumy into Doppy.
Only Lumy collected from watching, boxes and boosts is eligible. Lumy from social tasks and invites stays in the app.
Taking Doppy out still needs the account check: three days of rewards, or an active boost. The 48-hour window is part of that check.
Every new account goes through a short check before payouts open. Collecting a reward on three separate days completes it.
This is an anti-fraud check, not a paywall. Accounts with an active boost are verified automatically, but there is nothing to buy on this screen and no way to pay to skip the check.
Today
Earn v4 — one scroll, Lumy first. Doppy lives at the bottom as a loyalty payout, not as a second balance. Balances, rewards and referral payouts are the real ClickHouse medians for SWIPIX DAU (02.09.2026).